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Mortalis: Back To The Roots

An unannounced project currently in development. I am working as a Level Designer on the game, building out spaces and planning the world as it evolves.

Role
Level Designer
Engine
Unreal Engine 5
Genre
MMO Adventure
Status
In development

Concept art

Visual references and concept art defining the direction of the world and environments.

Project overview

I am currently working as a Level Designer on Mortalis: Back To The Roots, an MMO adventure game being developed by LifeLong Fun, a studio based in Estonia. I am working remotely from India as part of the development team.

My work focuses on designing and building parts of the game world and levels, including blockout, level layout, and creating gameplay spaces as the world continues to evolve.

Because the project is still in development, I cannot share in-engine screenshots or footage of my work at this time. This page will be updated with more material once the project is publicly announced.

Current responsibilities

  • Creating and developing sections of the game world
  • Working on level layouts and spatial structure
  • Building out level sections during development
  • Planning spaces with future environment and set dressing in mind
  • Later contributing to the set dressing of these areas as the project develops